ALAN
An interactive VR experience
ALAN is an interactive VR experience in which the player spends his or her first day in the Toni-Areal of the future. In a world full of AI, ALAN makes it possible to learn more about the history and development of AI rights while visiting the «Museum für Gestaltung».
Team:
Chris Elvis Leisi (Game Design, Programming, Modelling, Coordination)
Oliver Sahli (Game Design, Programming, Modelling, Sound Design)
Vanessa Facklam (Modelling, Character Design, Animation, 2D-Design)
Fabienne Schwarz (Modelling, Character Design, Animation, 2D-Design)
Larissa Wild (Modeling, 2D-Design), David Hunziker (Modelling)
Mentors:
René Bauer (Dozierender Fachrichtung Game Design)
Tom Gerber (Dozierender Bereich Film - Departement Darstellende Künste & Film)
Mike Scherrer (Dozierender Bereich Film - Departement Darstellende Künste & Film)
Project type:
Semesterprojekt
Cooperation:
A cooperation of Immersive Arts Space ZHdK, the Subject Area Game Design and the Animation Department of Lucerne University of Applied Sciences and Arts.
Website:
immersivearts/alan
Location:
Main Entry Hall, Toni-Areal